

Set-Apart
Comics

A Universe Built on Prophecy
Set‑Apart Comics unfolds across four mythically aligned realms — Nu Jeruz, Maconga, Nu Canaan, and Jor‑ja Prime — each mapped to ancient patterns of identity, breath, body, and sight. This world is driven by awakening, resurrection, truth versus deception, and the return of a scattered people. Every character is a prophetic function with purpose, authority, and zero redundancy.

The First Wave of Stories
Series Block 1 — The Awakening of Maconga
In the dry valley of Maconga, a shockwave tears through the dead soil as Perez clashes with shadow creatures. Zeke, the silent prophet, feels the bones stirring beneath his feet. The dead are rising — and the enemy is terrified.


Series Block 2 — Nu Canaan: The Fold
A strange pulse awakens the soil of Nu Canaan. Zora detects the shift as enemy hit squads deploy paralysis fields across the community. The Guardian must hold the line long enough for the scattered to gather.



In Nu Jeruz, the rightful King awakens in a city engineered to keep him silent. When Kez Vesper intercepts a strange frequency, the illusion begins to crack — and Zev Ekron unleashes a sonic attack to drown out the truth.
Series Block 3 — The Branch: Zero Hour
The Set‑Apart Roster
A unified cast of mythic‑modern heroes, witnesses, prophets, guardians, and antagonists — each carrying a function older than memory.
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